[gd_scene load_steps=6 format=3 uid="uid://6d20yrqejxs8"] [ext_resource type="Texture2D" uid="uid://cduruhn8mecgn" path="res://Assets/Enemies/enemy-walk-01.png" id="1_v3aim"] [ext_resource type="Script" path="res://Enemies/enemy.gd" id="1_x68ej"] [ext_resource type="Texture2D" uid="uid://ysaejkoo1bnw" path="res://Assets/Enemies/enemy-walk-02.png" id="2_madb5"] [sub_resource type="CircleShape2D" id="CircleShape2D_p646n"] radius = 8.0 [sub_resource type="SpriteFrames" id="SpriteFrames_n2gm8"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("1_v3aim") }, { "duration": 1.0, "texture": ExtResource("2_madb5") }], "loop": true, "name": &"default", "speed": 4.0 }] [node name="Enemy" type="CharacterBody2D" groups=["enemy"]] collision_layer = 2 collision_mask = 17 script = ExtResource("1_x68ej") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_p646n") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] texture_filter = 1 sprite_frames = SubResource("SpriteFrames_n2gm8") [node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."] process_mode = 3 [node name="RayLeft" type="RayCast2D" parent="."] target_position = Vector2(-9, 0) collision_mask = 16 [node name="RayRight" type="RayCast2D" parent="."] target_position = Vector2(9, 0) collision_mask = 16 [connection signal="screen_entered" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_entered"] [connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]