From d200edc1a73f4cb8e7595579a8914301b3248299 Mon Sep 17 00:00:00 2001 From: Daniel Weipert Date: Fri, 6 Sep 2024 14:38:00 +0200 Subject: next commit --- Assets/Sounds/air-shot.wav | Bin 0 -> 24442 bytes Assets/Sounds/air-shot.wav.import | 24 ++++++++++++++++++++++++ Assets/Sounds/digest.wav | Bin 0 -> 37256 bytes Assets/Sounds/digest.wav.import | 24 ++++++++++++++++++++++++ Assets/Sounds/enter-door.wav | Bin 0 -> 150986 bytes Assets/Sounds/enter-door.wav.import | 24 ++++++++++++++++++++++++ Assets/Sounds/exhale-shoot.wav | Bin 52824 -> 0 bytes Assets/Sounds/exhale-shoot.wav.import | 24 ------------------------ Assets/Sounds/exhale.wav | Bin 24442 -> 0 bytes Assets/Sounds/exhale.wav.import | 24 ------------------------ Assets/Sounds/fall-2.wav | Bin 0 -> 25118 bytes Assets/Sounds/fall-2.wav.import | 24 ++++++++++++++++++++++++ Assets/Sounds/fly.wav | Bin 19754 -> 127370 bytes Assets/Sounds/hurt.wav | Bin 0 -> 103252 bytes Assets/Sounds/hurt.wav.import | 24 ++++++++++++++++++++++++ Assets/Sounds/no-hp.wav | Bin 0 -> 42392 bytes Assets/Sounds/no-hp.wav.import | 24 ++++++++++++++++++++++++ Assets/Sounds/pickup.wav | Bin 0 -> 39506 bytes Assets/Sounds/pickup.wav.import | 24 ++++++++++++++++++++++++ Assets/Sounds/shot-obstacle-hit.wav | Bin 0 -> 30138 bytes Assets/Sounds/shot-obstacle-hit.wav.import | 24 ++++++++++++++++++++++++ Assets/Sounds/star-shot.wav | Bin 0 -> 52824 bytes Assets/Sounds/star-shot.wav.import | 24 ++++++++++++++++++++++++ 23 files changed, 216 insertions(+), 48 deletions(-) create mode 100644 Assets/Sounds/air-shot.wav create mode 100644 Assets/Sounds/air-shot.wav.import create mode 100644 Assets/Sounds/digest.wav create mode 100644 Assets/Sounds/digest.wav.import create mode 100644 Assets/Sounds/enter-door.wav create mode 100644 Assets/Sounds/enter-door.wav.import delete mode 100644 Assets/Sounds/exhale-shoot.wav delete mode 100644 Assets/Sounds/exhale-shoot.wav.import delete mode 100644 Assets/Sounds/exhale.wav delete mode 100644 Assets/Sounds/exhale.wav.import create mode 100644 Assets/Sounds/fall-2.wav create mode 100644 Assets/Sounds/fall-2.wav.import create mode 100644 Assets/Sounds/hurt.wav create mode 100644 Assets/Sounds/hurt.wav.import create mode 100644 Assets/Sounds/no-hp.wav create mode 100644 Assets/Sounds/no-hp.wav.import create mode 100644 Assets/Sounds/pickup.wav create mode 100644 Assets/Sounds/pickup.wav.import create mode 100644 Assets/Sounds/shot-obstacle-hit.wav create mode 100644 Assets/Sounds/shot-obstacle-hit.wav.import create mode 100644 Assets/Sounds/star-shot.wav create mode 100644 Assets/Sounds/star-shot.wav.import (limited to 'Assets/Sounds') diff --git a/Assets/Sounds/air-shot.wav b/Assets/Sounds/air-shot.wav new file mode 100644 index 0000000..5705f84 Binary files /dev/null and b/Assets/Sounds/air-shot.wav differ diff --git a/Assets/Sounds/air-shot.wav.import b/Assets/Sounds/air-shot.wav.import new file mode 100644 index 0000000..b6f4384 --- /dev/null +++ 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