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<?php
namespace App\Model\Building;
use App\Model\Unit;
use App\Model\Village;
class Farm extends ResourceGenerator
{
public string $unitType = 'Farmer';
public int $buildTimeFactor = 1;
public int $maxLevel = 25;
public array $resourceRequirementsBase = [
'wood' => 100,
'clay' => 100,
'iron' => 100,
];
public array $resourceRequirementsFactor = [
'wood' => 1.0,
'clay' => 1.0,
'iron' => 1.0,
];
public string $resourceType = 'food';
public function getResourceIncrementor(): int
{
$populationDemand = array_reduce(
Village::getUnits($this->villageId, Village::FETCH_UNIT_RESIDENCE, Village::RETURN_UNIT_EXISTING),
function ($carry, Unit $unit) {
return $carry + $unit->getPopulationDemand();
}
);
return parent::getResourceIncrementor() - $populationDemand;
}
}
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