[gd_scene load_steps=7 format=3 uid="uid://p0ay1mp7v772"] [ext_resource type="Script" path="res://Objects/BuilderObject.gd" id="1_wjk1m"] [ext_resource type="Texture2D" uid="uid://dfjrmruj2mk0n" path="res://Assets/wooden_bench/32x32/bench-wood.png" id="2_hvvj8"] [ext_resource type="Texture2D" uid="uid://djasmoqj87h1r" path="res://icon.svg" id="3_ios8i"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_vqo4b"] size = Vector2(80, 64) [sub_resource type="Gradient" id="Gradient_yqbes"] offsets = PackedFloat32Array(0, 0.753247) colors = PackedColorArray(0.236458, 0.753008, 0.820768, 1, 0.755346, 0.317619, 0.61568, 1) [sub_resource type="GradientTexture2D" id="GradientTexture2D_lc0p3"] gradient = SubResource("Gradient_yqbes") [node name="BuilderObject" type="Node2D"] script = ExtResource("1_wjk1m") [node name="Area2D" type="Area2D" parent="."] collision_layer = 3 collision_mask = 3 [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] shape = SubResource("RectangleShape2D_vqo4b") [node name="CollisionShape" type="Sprite2D" parent="."] self_modulate = Color(1, 1, 1, 0.490196) position = Vector2(-1.90735e-06, 0) texture = SubResource("GradientTexture2D_lc0p3") [node name="Sprite2D" type="Sprite2D" parent="."] texture = ExtResource("2_hvvj8") region_enabled = true region_rect = Rect2(2, 13, 60, 49) [node name="Rotate" type="TextureRect" parent="."] offset_left = -40.0 offset_top = -32.0 offset_right = 88.0 offset_bottom = 96.0 scale = Vector2(0.08, 0.08) texture = ExtResource("3_ios8i") [connection signal="area_entered" from="Area2D" to="." method="_on_area_2d_area_entered"] [connection signal="area_exited" from="Area2D" to="." method="_on_area_2d_area_exited"] [connection signal="input_event" from="Area2D" to="." method="_on_area_2d_input_event"] [connection signal="gui_input" from="Rotate" to="." method="_on_rotate_gui_input"]