From f5593483ba906b66779cb4466a7f2c5b2ed004a8 Mon Sep 17 00:00:00 2001 From: Daniel Weipert Date: Sun, 12 May 2024 12:38:10 +0200 Subject: screen drag + visible object collision shapes --- Objects/BuilderObject.gd | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'Objects/BuilderObject.gd') diff --git a/Objects/BuilderObject.gd b/Objects/BuilderObject.gd index 04ff0b8..2be50da 100644 --- a/Objects/BuilderObject.gd +++ b/Objects/BuilderObject.gd @@ -9,6 +9,10 @@ var mouse_offset = Vector2(0,0) var last_position = Vector2(0,0) +func _ready(): + $CollisionShape.texture.width = $Area2D/CollisionShape2D.shape.size.x + + func _process(_delta): if is_dragged: position = get_global_mouse_position() + mouse_offset @@ -44,6 +48,6 @@ func _on_area_2d_area_entered(_area): func _on_area_2d_area_exited(_area): - if $Area2D.get_overlapping_areas().size() == 0: - is_colliding = false - modulate = Color("fff") + #if $Area2D.get_overlapping_areas().size() == 0: + is_colliding = false + modulate = Color("fff") -- cgit v1.2.3