[gd_scene load_steps=7 format=3 uid="uid://bcdo4xwalfyw2"] [ext_resource type="Script" path="res://Scenes/Entities/Bombs/Bomb__Breakables.gd" id="1_53dqw"] [ext_resource type="Texture2D" uid="uid://tb10jfeilqxk" path="res://Assets/16_bit_animated_bomb/16_bit_bomb3.png" id="2_xuubc"] [ext_resource type="Texture2D" uid="uid://ptkpqpfgcoug" path="res://Assets/16_bit_animated_bomb/16bit_bomb1.png" id="3_3gndm"] [ext_resource type="Texture2D" uid="uid://dsomaiq14ajhf" path="res://Assets/16_bit_animated_bomb/16_bit_bomb2.png" id="4_u38sl"] [sub_resource type="CircleShape2D" id="1"] radius = 7.9 [sub_resource type="SpriteFrames" id="2"] animations = [{ "frames": [{ "duration": 1.0, "texture": ExtResource("2_xuubc") }, { "duration": 1.0, "texture": ExtResource("3_3gndm") }, { "duration": 1.0, "texture": ExtResource("4_u38sl") }, { "duration": 1.0, "texture": ExtResource("2_xuubc") }], "loop": false, "name": &"default", "speed": 1.0 }] [node name="Bomb__Breakables" type="CharacterBody2D"] collision_layer = 4 collision_mask = 62 script = ExtResource("1_53dqw") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("1") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] modulate = Color(1, 0, 0, 1) position = Vector2(1, -1) scale = Vector2(1.23978, 1.23978) sprite_frames = SubResource("2") [node name="Timer" type="Timer" parent="."] wait_time = 4.0 one_shot = true autostart = true [connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]