; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Magical Tower" run/main_scene="res://ui/start_screen.tscn" config/features=PackedStringArray("4.3", "GL Compatibility") boot_splash/bg_color=Color(0.419608, 0.65098, 0.290196, 1) boot_splash/show_image=false config/icon="res://icon.svg" [autoload] SoundManager="*res://SoundManager.tscn" [debug] gdscript/warnings/integer_division=0 [display] window/size/viewport_width=160 window/size/viewport_height=144 window/size/mode=2 window/stretch/mode="viewport" window/handheld/orientation=1 [global_group] item="" tilemap="" opponent="" hud="" player="" [layer_names] 2d_physics/layer_1="Player" 2d_physics/layer_2="Opponent" 2d_physics/layer_5="Item" 2d_physics/layer_9="Wall" 2d_physics/layer_10="Ledge" [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility" textures/vram_compression/import_etc2_astc=true