From 46556d864b9685c3b09a0038f5de83966fe7ff94 Mon Sep 17 00:00:00 2001 From: Daniel Weipert Date: Thu, 10 Aug 2023 11:48:05 +0200 Subject: Initial commit --- Scenes/UI/Menu.gd | 65 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 65 insertions(+) create mode 100644 Scenes/UI/Menu.gd (limited to 'Scenes/UI/Menu.gd') diff --git a/Scenes/UI/Menu.gd b/Scenes/UI/Menu.gd new file mode 100644 index 0000000..b482342 --- /dev/null +++ b/Scenes/UI/Menu.gd @@ -0,0 +1,65 @@ +extends TabContainer + + +func _ready(): + hide() + + +func _input(_event: InputEvent): + if Input.is_action_just_pressed("ui_menu"): + if get_tree().paused: # game is paused + self.close_menu() + else: # game is running + self.open_menu() + + if Input.is_action_pressed("ui_menu_left"): + if get_current_tab() > 0: + set_current_tab(get_current_tab() - 1) + if Input.is_action_pressed("ui_menu_right"): + if get_current_tab() < get_tab_count() - 1: + set_current_tab(get_current_tab() + 1) + + +func open_menu(): + get_tree().paused = true + show() + + +func close_menu(): + hide() + get_tree().paused = false + + +func get_player(): + return get_tree().get_current_scene().get_node("Player") + + +### Bombs ### + + +func _on_button_bomb_normal_pressed(): + self.get_player().Bomb = preload("res://Scenes/Entities/Bombs/Bomb__Normal.tscn") + + +func _on_button_bomb_breakables_pressed(): + self.get_player().Bomb = preload("res://Scenes/Entities/Bombs/Bomb__Breakables.tscn") + + +func _on_bomb_power_item_selected(index): + var power = int($Bombs/Panel/HBoxContainer/VBoxContainer2/BombPower.get_item_text(index)) + self.get_player().bomb_power = power + + +### System ### + + +func quit_game(): + get_tree().quit() + + +func _on_button_resume_pressed(): + self.close_menu() + + +func _on_button_quit_pressed(): + self.quit_game() -- cgit v1.2.3