[gd_scene load_steps=8 format=2] [ext_resource path="res://Resources/bomb_party_v4.png" type="Texture" id=1] [ext_resource path="res://Explosion.gd" type="Script" id=2] [sub_resource type="AtlasTexture" id=3] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 224, 288, 16, 16 ) [sub_resource type="AtlasTexture" id=4] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 224, 272, 16, 16 ) [sub_resource type="AtlasTexture" id=5] flags = 4 atlas = ExtResource( 1 ) region = Rect2( 224, 256, 16, 16 ) [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ SubResource( 3 ), SubResource( 3 ), SubResource( 4 ), SubResource( 4 ), SubResource( 4 ), SubResource( 5 ), SubResource( 5 ) ], "loop": false, "name": "default", "speed": 60.0 } ] [sub_resource type="CircleShape2D" id=2] radius = 11.019 [node name="Explosion" type="Area2D"] script = ExtResource( 2 ) [node name="AnimatedSprite" type="AnimatedSprite" parent="."] position = Vector2( 0.0845222, 0.0845222 ) scale = Vector2( 0.962258, 0.962258 ) frames = SubResource( 1 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 2 ) [connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_AnimatedSprite_animation_finished"]